Thursday, April 16, 2015

3 Major types of Immersive Audio.

Today my mentor and I started talking about audio systems that are new and being used in cinemas at the moment. Over the last 100 years there have been a lot of changes in quality of audio. Now there can be multiple speakers all over the theater, (left,right,center, and surround. Immersive sound is a term that is used to categorize the new 3D surround sound formats. Three of the biggest pieces of surround sound systems include Auro 3D,Dolby Atmos, and DTS: X. Auro 3D(2011) was the first immersive sound format used in theaters. It basically take all sorts of sound from talking to background music to any audible noise, and distributes them to assorted speakers around the theater. In theaters, Dolby Atmos(2012) can support up to 64 speaker channels, and has 7.1 channels. Auro. it's Auro 11.1 uses 3 layers of speakers to create an amplified, more clarified, lifelike sound, not to mention the "smooth coherent sound waves that come from every direction."
Finally, DTS: X(2015), although it just recently came out last month, my mentor says that the sound flows through all the speakers creating a smooth audio effect; say when a helicopter is flying over moving from right to left in a movie, you would be able to experience that as if it was happening right above you. What all sound systems to are transmit audio signals that convert electrical audio to sound. All of these formats are surround sound. What "channels" are  is the amount of speakers with audio running through them plus a "sub-woofer." A sub-woofer is a produces a low frequency of audio, so technically, it's all about that bass. One of the main differences between Dolby Atmos and Auro 3D is that Dolby Atmos is object based while the other is channel based. Channel based means that that format produces an individual down track for each channel(speaker). A way that you can remember this is by thinking of your headphones. In both you right and left buds, you hear different things, whether it be volume, definition, voices etc. Object based is when you create a soundtrack for every speaker, every speaker gets its own audio. After Robert gave me the example using headphones, it was a lot easier to remember which one was which. Earlier sound formats had mono-sound in the center of the screen. you can imagine how sucky that would be. Robert's company, Barco, is actually just released a new version of
If you want to check it out you can go to select theaters to watch the animated movie, Home. These new advanced sound systems are simply amazing because the quality is superb and it can still be paired with movies that aren't in 3D format.

Hours: 3
Total Hours: 22

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